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Tag: Game Development

Hacking · Uncategorized

Campaign Manager: Serializing Recursive Objects

August 25, 2020 Andrew Arensburger

There’s an idea for a game that’s been rattling around my brain for a while, so I finally decided to learn enough Unity to birth it. To get an idea of what I have in mind, think Sid Meier’s Civilization, but for elections: you play a campaign manager, and your job is to get your… Continue reading Campaign Manager: Serializing Recursive Objects

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